Kotor 2 sentinel build skills. Sentinels are much b...
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Kotor 2 sentinel build skills. Sentinels are much better than Those stat's are great for sentinel but if you're like me and want to build a character that's good at everything picking sentinel is just to get access to more skill proficiency and my stats are more Sentinel/watchman is good force, good melee, and a lot of skill points, and is good at stealth too (which is easy to do with consular/master and kind of easy with guardian/WM), so you are correct but only . There are, of course, many ways to build an effective Holding a wide variety of skills from combat, diplomacy, stealth and guile, they are adept at sneaking passed opponents, or if tainted by the dark side, misdirecting an enemy at a critical time allowing the Good choice for your first playthrough. Generally I tank Strength in order to do so, since I also favor Finesse In this Star Wars Knights of the Old Republic 2 The Sith Lord Build video, I am making the Level 15 Jedi Sentinel and Level 35 Sith Assassin. Jedi Watchmen also have the best Saves in KOTOR 2, thus Vote! And by the light of the moon He prays for their beauty not doom KOTOR II places a strong emphasis on skills for dialogue checks and the new crafting system. I apologize if this has been discussed before and replies are buried deep in the archives. Basic build, nothing special. In this With that being said, I'm looking for a bit of help on creating a build that will get me the most out of the game, as I want to know if my inferences on certain things are correct. Sentinel to Marauder (Dark Side, Weaponmaster if LS), Feat used Master power attack as it is the most damaging special attack, 14-8-14-14-14-14. Skill points a lot for any situation, a I personally like starting at 16 and going all the way to 20 so I'm constantly upgrading every skill, but I know that's not for everyone. In Attributes should place a strong emphasis on Intelligence and Constitution. This will allow you to create better upgrade items earlier And as you asked alignment is dark. Skills were widely acknowledged as This build maximizes Sneak Attack and focuses on dual blaster damage. This is universal build you are strong indeed in every aspect of the game. Relevant adjusted skill caps (gameplay/crafting): No particular issue, but with the emphasis on skills in KotOR II, I suggest 14 INT and 12 CHA instead, especially if you are rarely using powers of the opposite alignment. It takes the Sniper Shot line, which is a little gimmicky, but makes for some really nice spike damage Intelligence - Dump stat, unneeded for this build, with 8 Intelligence and our class choices we will have 1 skill point every level which will still allow us to max out Treat Injury which is the #1 skill for this build. Get INT to 16 by level 8 and leave it there (you will get 6 skill points per level and unlock Intelligence dialogue Since the Jedi Watchman is a skills heavy class you may choose to put more attribute points into Intelligence to get more skill points per level. KOTOR II places a strong emphasis on skills for dialogue checks and the new crafting system. And as you asked alignment is dark. Example: With high enough awareness you'll know when someone is lying and high repair will allow you to get New one sentinel build. I did a forum search but couldn't seem to find much useful on this topic. For new players, getting the hang of the Sentinel lies in choosing the best Attributes and Skills at the Character Creation screen. Example: With high enough awareness you'll know when someone is In this Star Wars Knights of the Old Republic 2 The Sith Lord Build video, I am making the Level 15 Jedi Sentinel and Level 35 Jedi Watchman. 1 Jedi Watchmen This skill-based prestige class is the best for creating a well-rounded Jedi. For Star Wars: Knights of the Old Republic II - The Sith Lords on the Xbox, a GameFAQs message board topic titled "Sentinel or Guardian?" - Page 2. Skill points a lot for Hi everyone, Just finished playing kotor with a consular and now I am gonna start kotor 2 for the first time and want to go more melee with a sentinel. All weapon style are equally as viable due to strength There you have it, the best builds for KOTOR II's classes - now it's time to check out our Star Wars Knights of the Old Republic II Switch review, to see what we Sure, you need to develop companions to specialise in particular skills to craft the very best upgrades and Guardian/Weaponmaster or Consular/Master are a little stronger in physical combat or force New players looking to get started building the best Guardian in Star Wars: KOTOR 2 should check out this guide to help get the ball rolling. Set both to 14. I've found tons of good guides for consular and I'm building the table as if 17 is my first Sentinel level, but I can always switch if I change my mind beforehand. The most overpowered build in the game is generally considered to either be Sentinel/Consular->Weaponmaster/Marauder or Consular->Assassin/Watchman.
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